Showing posts with label Audience Feedback. Show all posts
Showing posts with label Audience Feedback. Show all posts

Thursday, 25 February 2016

Audience Feedback Evaluation

After receiving all of our audience feedback, as a group we went through it to look at what points we could consider when making changes to our opening sequence. We took into account both the positive points made as well as the improvements which were suggested.

The first piece of feedback was very positive, praising the smoky effect paired with the typography at the end of our opening. This is something that my group and I completely agree with, as we were very pleased with how our ending turned out, and thought it was very conventional for our genre. This piece of feedback also said that they liked the 'puddle shot', which I am especially proud of as I helped my mum set up the camera and then film that shot, and I think it adds a creative element regarding camera work to our opening.

For this piece of feedback, we focused more on the improvement, that the title should appear with a more dramatic sound effect. We looked into this and experimented with adding a sound that gave the scene more depth, but it took away from the visual effect of the title, so we decided to stick with what we originally had with the car revving and the smoky exhaust. Also, on this piece of feedback, we were praised for our fake wounds, which were realistic thanks to Charley, who managed to teach herself how to create wounds which didn't look fake, and we decided to use the right amount of wounds so that they were prominent but not overpowering in the opening.

For this piece of feedback, we focused mainly on improvement again, of the pan being too fast. We looked into this, but decided that actually it was a creative shot, and changing the speed to slow it down made it look unrealistic and lost the overall effect of the running scene. Although we took the feedback into consideration and attempted to edit it, for our opening it didn't work slower and so we decided to leave it how it is.

For this piece of feedback, some of the improvements weren't clear enough, as they said that we had used too many titles and they were too fast. This couldn't really be changed, as the placement of our titles and the timings were done due to research and deconstructions of already existing films. It also said to 'record own scene' although all of our shots and scenes had been recorded by our group, and therefore they must've thought that we had found the shot - suggesting that it was of a high enough quality and standard to be professional.
This piece of feedback praised our editing, which as a group we were very proud of as this is something that took a lot of time, effort and teamwork to perfect. After reviewing this piece of feedback, we have added our own production company, which was being changed to add the finishing touches at the time and also looked at changing the scream to make it sound realistic. We looked at many different screams and also tried to create our own scream, but none of which worked as well in the scene and the current scream, so we decided to keep it.

This piece of feedback was vital to our opening scene, and was changed straight away. None of us had realised that the countdown between the castle scene and the running scene was counting the wrong way. This was a very large improvement, but was quick and easy to change - although slightly embarrassing that none of us had realised that it was counting in the wrong direction! After this was changed, we felt much happier with our final product and checked over it again to ensure that we hadn't missed any other vital parts.

Overall, the feedback that we received was very helpful for our group and improved our final product. We are very pleased with our final piece and hope that the audience enjoy our film opening as much as we enjoyed creating it.

Wednesday, 24 February 2016

Audience Feedback Evaluation

Audience Feedback

When everyone had finished their first drafts of their film openings, they were uploaded to Youtube and we all watched each others. In our groups, after each showing, we had a few minutes to record some feedback to give to each other for what we liked and also any improvements that needed to be made. The openings were also shown to the A2 class to get some fresh, new and non-bias feedback. 

Getting this feedback allows us to get new ideas on how to change our opening as well as allowing us to consider other elements that the group may like but other people, including our target audience, weren't so keen on; having said this, there were also some comments that we disagreed with. 
This group understood the genre which was a good sign because it meant that we were able to get enough conventions into two minutes to make it clear. They liked the muffled earphone music as well as the ending of the scene but they didn't think the scream was realistic. As a group we discussed this and decided to keep the scream because it portrayed the amount of pain that we wanted and we couldn't record a better one which sounded half as good. They also picked up on the fact that we hadn't yet put in our production company; we had taken Dave's production company out so that we could remind Dave that he still has to fix it by correcting the lower case 'p'. (We are still waiting on this...)




In this groups review, they noted that they liked seeing the previous victims in the flashback scene. They also liked the sound throughout however they said that the struggle scene needed sound to it. The group already thought this and we are still trying to find an appropriate sound to go over the top. 

This group said that they really liked the credits at the beginning but with the names within the scenes, there were too many and too fast. To improve on this, we could extend the timing of each of the mise-en-scene prop parts with our names on. This could be a problem though because we are only just within the time limit.


This group liked the contrapuntal sound track that we had written and recorded. They said it was effective and they also liked the fast-past flashback shots. However this group also noted that they didn't understand the need for smoke at the end titles. TDAC were quite surprised by this comment because the smoke at the end is one of our favourite parts; it also looks like it's the exhaust coming out of the car. We have decided to keep the smoke in this because otherwise the typography would be simple and slightly too 'flat' and still as nothing else is moving or happening. 


This group made a very valid point of a mistake that we had made in the editing that no one else had picked up on. The '14 hours, 57 minutes, 32...33...34...etc minutes earlier' was actually counting up when it should have been counting down i.e. getting nearer to the castle scene, not further away. We were very grateful that they picked up on this mistake as we hadn't spotted it. It can be easily changed, we'll just need to count down instead. 


This group liked the fake wounds and the severed ear, they also liked the smokey effect and the muffled earphone music.



This group liked the puddle shot that Tia took and they also liked the typography that Charley created with the two separate colours (white and red) on the word 'senseless'. They did seem to be unsure about the genre though but they put 'gore' down but also psychological so we will need to evaluate our opening to ensure that we include more conventions of a slasher genre.


This group also made an interesting point regarding the countdown. If it had been 14 hours earlier then it would have been dark so to correct this we changed it to 23 hours earlier so it was roughly the same time just in the space of two days instead. They also said that they didn't think the title was conventional, but again after discussing and with all the research we did, we decided to stick with it because it was a one word title like a lot of them are and it is also to do with having one less sense. 


This group also made a comment that we agreed with; the panning shot is too fast and the reason why it's in there is to separate two shots of Tia so the continuity is smoother, however we can probably find another bit of footage to go in instead.



And finally again, this group made a valid point about the titles being 'better integrated with the background' and so we are going to try stabilising the shots so they are more still and then making the text fit better on the edge of the prop that we have chosen to put it on. They said they liked the smoke, the editing with names was amazing and they liked the headphone music as well. 


All in all we are quite pleased with our feedback and we will be making adjustments accordingly. As mentioned there are a few changes that we will be needing to make such as the clock countdown but there are also some comments which we have taken into consideration but won't be acting upon, like the smoke at the end title.